I Am Bread studio delivers top tips on getting your game noticed
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Former Candy Crush Saga senior also predicts ‘completely immersive’ VR games may not emerge as the medium’s dominant genres
Read More »ChilliSource: An engine for all
Tag Games tells Develop why it has gone into the tools business
Read More »Interview: ID@Xbox’s Agostino Simonetta on Microsoft’s evolving indie strategy
The ID@Xbox account manager discusses Windows 10, working with publishers and the new Xbox Live SDK
Read More »Lessons from the GameGuru
The Game Creators’ new engine hopes to make 3D games development more accessible – and it costs just $20
Read More »How the Dawn Engine is powering the next wave of Deus Ex games
Develop takes an early look at the tech specifically built for the series and its narrative needs
Read More »Smart Casual: The art of casual games design
Casual Connect is once again upon us, so we investigate how so many studios create simple games that keep people playing
Read More »Making immersive audio for VR
Develop catches up with the VisiSonics team behind 3D spatial audio processing tech RealSpace 3D
Read More »VR hardware needs to be ‘200 times more powerful’ to achieve photorealism
A look at the numbers behind putting the reality into virtual reality
Read More »The future of game graphics
As hardware advances, so the challenge of pushing game graphics increase. Develop speaks to the experts looking at the future of looking
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