Tag Archives: MCV Newsletter

Levelling Up: Becky Mullen, account director at Bastion – “PR can be hard work, so it’s important that candidates know what they’re getting in for and are up for the challenge.”

Becky Mullen, account director at Bastion, talks about her route into the games industry, what makes a good PR and the skills required to grow in your career

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EA’s knockout initiative to address skills shortfall – “We want everyone to see a future for themselves in the industry, no matter their background, ethnicity, or gender.”

In March, EA announced the start of not one but two educational partnerships. The first with Ukie’s Digital Schoolhouse, the other with EVERFI in the UK. The aim: to bring the spheres of education and industry closer together.

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[From the industry] CI Games makes tender offer to buy back United Label ahead of considered potential dual listing on LSE

"We truly believe that by bringing United Label back under full ownership of CI Games, we will be better able to support its growth and our combined players communities, as we continue to target a potential dual listing in London"

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Final Boss: Warp Digital’s Richie Turner – “Working on other people’s titles is immensely rewarding, but I think it’s about time we did something of our own!”

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Richie Turner, managing director of Warp Digital Entertainment. 

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Surviving Project Zomboid: “It’s fair to say that Project Zomboid has lived and died and lived again largely thanks to its community.”

Over more than ten years Project Zomboid has gone from being one of the unluckiest games in development to one of the longest. Richie Shoemaker picks the brains of Indie Stone co-founders Chris Simpson and Marina Siu-Chong to see what went right

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