Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to David Darling, CEO of Kwalee
Read More »Read the February issue of MCV/DEVELOP online now! Featuring Wallace and Gromit, Jagex, Dreamfeel’s If Found and more
also journalists talk journalism, joining the industry during COVID, Spellbreak and more
Read More »Kwalee pivots to console with its first-ever Nintendo Switch release
Hyper-casual mobile publisher Kwalee is set to release its first ever console title, with TENS! hitting Nintendo Switch this year.
Read More »Kwalee continues its expansion with new office in China
Mobile game publisher Kwalee is continuing to expand this year, setting up a new office and team based in China.
Read More »Leamington Spa: At the heart of the UK games industry
Ahead of the upcoming Interactive Futures event, we sat down with some of Leamington Spa's top studios
Read More »Kwalee: ‘We want to do for photo games what YouTube has done for videos’
Industry veteran David Darling reveals why his latest project, PlayPhoto, has been three years in the making
Read More »Backspace call for Leamington Spa exhibition content
Two-week event to tell the story of the Silicon Spa's gaming heritage over the last 30 years
Read More »The Darling Diaries: The productivity challenge
Kwalee CEO David Darling examines whether bigger development teams have decreased productivity and how to maximise creativity
Read More »The Darling Diaries: Free-to-play games are driving quality
Kwalee CEO David Darling looks at how the notion of F2P titles being of poor quality compared to their paid-for counterparts is false
Read More »The Darling Diaries: The role of art in games
Kwalee CEO and Codemasters co-founder David Darling kicks off his new monthly Develop blog looking at the best practices in integrating art into development
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