We discover how next-gen title DIRT 5 embedded the audio within the world. This article was created in collaboration with Dolby.
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Gearbox Software made spatial audio a priority in Borderlands 3. Mark Petty, Audio Director, shares with us why that decision was made, how they made use of Dolby Atmos and the lessons learned.
Read More »Dolby: Add some Atmos-phere to your games at GDC
GDC 2018: MCV talks to Dolby about implementing Dolby Atmos in games
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