Combining the best parts of combat racing and fast-paced action fighting games, Rocket Rumble is a 2-4 player party game where a charming cast of animals in rocket suits smash and bash their way across the finish line.
Read More »How are post-Brexit changes going to directly impact the hiring of EU talent for UK studios and games businesses? – Fragomen LLP
How are post-Brexit changes to immigration and visas going to directly impact the hiring of EU talent for UK studios and games businesses?
Read More »“There is much more understanding needed from employers to help autistic people to be included and appreciated in the workplace” – Debugging D&I with Autistica Play
Amiqus’ Liz Prince talks to Jake Mackey, Games Partnerships Manager at Autistica and the Lead of Autistica Play about how studios can make their working environments more welcoming to neurodiverse individuals and why they should get involved with the DARE programme.
Read More »‘We strive for a healthy, productive atmosphere where everyone plays an important role’ – Sharkmob in the Recruiter Hotseat
Sharkmob is hiring in their London and Malmo offices! We talk to senior talent acquisition partners Josefin Slorafoss and Michelle Simon to find out more
Read More »Townscaper – the game which isn’t a game, but still sold 380,000 copies on Steam
Relaxing to play with and relaxing to behold, Townscaper's sea-bound conurbations are a balm for the soul
Read More »Rising Star: Bianca Sarafian, Fall Guys community manager at Mediatonic talks about how Fall Guys inspired her move into community management and her childhood dream come true
Bianca Sarafian, community manager (Fall Guys) at Mediatonic talks about how Fall Guys inspired her move into community management and her childhood dream come true
Read More »Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive’s Joe Brammer
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Joe Brammer, Studio Head and CEO at Bulkhead Interactive
Read More »Ins and Outs – May 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's May issue.
Read More »Levelling Up: Media Molecule’s Liam de Valmency on the importance of communication and a flair for problem solving in programming
Liam de Valmency, senior principal programmer at Media Molecule, talks about the importance of communication and a flair for problem solving in programming
Read More »“d3t is one of the most supportive and people-focused places I have ever worked” – Aardvark Swift Spotlight: d3t
As a people-focused co-development studio, d3t haven’t slowed down over the last 12 months, growing at an impressive rate without losing the social and supportive aspect of their culture
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