The team at Creative Assembly debunks some common dev role myths. This month, Stefan Aluttis, development manager at Creative Assembly explains the mentality and skillset required to deliver a project successfully What makes a great development manager? Most in our industry will respond with “someone who gets the game shipped …
Read More »Creative Assembly: ‘There are many definitions of Technical Art, and all of them are correct’
The team at Creative Assembly debunks some common dev role myths. This month, Mohrag Taylor, principal technical artist explains how the role requires a modern-day renaissance woman, with a love of both art and maths
Read More »Creative Assembly: ‘Graphics programming is about serving all the other teams and empowering them to be able to create’
Every month the team at Creative Assembly debunks some common dev role myths
Read More »Creative Assembly: Animating 266 skeletons and why motion capture isn’t actually boring
Every month the team at Creative Assembly debunks some common dev role myths.
Read More »Creative Assembly’s Richard Beddow talks on the increasing specialisation in audio roles
Every month, the team at Creative Assembly debunks some common dev role myths… This month, Richard Beddow, Total War audio director, talks on the advances required to bring Three Kingdoms to life
Read More »Creative Assembly’s Grace Carroll on community being all about two-way communication
Every month, the team at Creative Assembly debunks some common dev role myths. This month, Grace Carroll, lead community & social media manager, explains how it’s about two-way communication and not just selling the game
Read More »Creative Assembly’s Baj Singh on the need for more diversity in character art
Every month, the team at Creative Assembly debunks some common dev role myths. This month, Baj Singh, lead character artist, explains how he hasn’t yet found a tame enough dragon to scan
Read More »Creative Assembly’s creative director Mike Simpson: ‘Designing a game is like designing a bridge’
Every month, the team at Creative Assembly helps us debunk some common development role myths
Read More »Total War art director Kevin McDowell: ‘Artists specialise, and we always want to see that in-depth specialisation’
Every month the team at Creative Assembly help us debunk some common development role myths
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