GOG, a DRM-free marketplace for PC games that sells a mix of modern and classic titles, has said that classic console games could be a possibility on the service, but it’s a legal problem rather than a technical one. “I think it might be possible at some point,” Marcin Paczynski, …
Read More »Psyonix publishes loot box odds for Rocket League
Crate expectations
Read More »Amazon to end £2 physical game discount for Prime member preorders
Every little helped
Read More »Layoffs at OnRush studio after poor sales
Game director Paul ‘Rushy’ Rustchynsky reportedly among the casualties
Read More »Crash Bandicoot: N.Sane Trilogy fights off Prime Day deals to stay top
Strong week for Microsoft titles
Read More »Develop: Brighton sees record 2,369 attendees for 2018 event
Develop:Brighton has announced record attendance figures for Develop:Brighton’s 2019 iteration, with 2,369 attendees over three days at Brighton’s Hilton Metropole hotel. This is a nine per cent increase, year on year, in attendance for the Brighton games event. “I’d like to thank all our speakers, sponsors, exhibitors and attendees for …
Read More »David Howard takes the GAME reins as UK MD
UK retail and event outfit GAME has shuffled its senior management team, with several senior departures as David Howard moves from UK retail and property director to the role of UK managing director. This news comes from GamesIndustry.Biz, who dug into the story. Howard will now oversee all commercial and …
Read More »Searching for a star: how Aardvark Swift’s program has spent 10 years helping graduates get into the industry
“We don’t just find the best students anymore, we make them,” says Ian Goodall, the managing director of Aardvark Swift Recruitment. It may sound like a smart soundbite, but after ten years of Aardvark Swift’s Search for a Star competition for student game creators, it’s hard to disagree. The competition …
Read More »Gfinity’s Martin Wyatt: ‘London is open for (esports) business’
Working in the esports industry, surrounded by some of the most passionate and creative individuals I could ever hope to associate myself with, I consider myself one of the lucky ones. Although it’s hard work, it doesn’t feel like a job and I love that. I also love that I …
Read More »Patrick Naud on Square Enix Montreal’s switch to freemium titles
As Square Enix Montreal announces a shift in focus to ‘freemium’ titles, Jake Tucker talks to head of studio Patrick Naud
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