Blizzard Entertainment’s Saralyn Smith has been announced as the final keynote speaker for the Devcom 2018 developer conference. Devcom will take place on August 19th and 20th in Cologne, Germany, part of the run up to games event Gamescom, Europe’s biggest video game event. Smith, who recently took on the …
Read More »Crash Bandicoot: N.Sane Trilogy continues N.Sane run at No.1
Crash Bandicoot: N.Sane Trilogy holds onto the top spot for the third week in a row, holding off several new entries to remain king of the Top Ten. Crash ascended the charts again off the back of a multiplatform release which saw the game arrive on the Xbox One, Switch …
Read More »Star Wars: The Old Republic creative director James Ohlen leaves Bioware
BioWare’s James Ohlen announced his departure from Bioware yesterday, via a statement made on Twitter. Ohlen, who has been with Bioware for 22 years, was best known for his work as lead designer on titles like Baldur’s Gate 1 and 2, Neverwinter Nights and creative director on Star Wars: The …
Read More »Jagex’s Mansell on why community is everything
You’ve been the CEO of Jagex for 18 months now – what’s the biggest thing you’ve learnt? Something I always considered previously and which has become even more apparent now as CEO, is that everything we do is connected to people. Vision, creativity, technology, processes… those are all of course …
Read More »Runescape has generated over $800m in revenue since 2001 launch
Speaking at Develop: Brighton, Phil Mansell – the CEO of Jagex – revealed that Runescape has generated more than $800m (£605m) over the game’s 17 year life. The MMO has also racked up over 250m player accounts and despite its age, Mansell claims that the game’s user base is still …
Read More »Winners of the inaugural Game Dev Heroes event are announced
Winners announced for ceremony honouring talent and hard work in games development
Read More »Creative Assembly’s Grace Carroll: “Community managing is like putting savings in the good will currency jar”
It's good when the jar is full
Read More »Tomas Rawlings: ‘Developers need to go prepper to survive the Steampocalypse’
In a talk on stage at Develop Brighton, Tomas Rawlings, the design director at studio Auroch Digital, delivered a dose of reality as he presented a ‘survival guide’ for surviving the alleged ‘Steampocalypse’ “A few years ago, Steam was a relatively controlled space for the release of new titles,” said …
Read More »Jagex to sponsor the award for New Studio at the Develop Awards 2018
Each year MCV hosts the Develop Awards, the biggest awards night in the games development industry, and 2018’s event is no exception. This year the event will play host to over 500 people, representing 175 companies from around the world. Sponsoring the award for New Studio is Jagex, the Cambridge-based …
Read More »Xalavier Nelson Jr talks about getting started in narrative design
Although only 20, Xalavier Nelson Jr has already accomplished a scary amount during his freelance career, including narrative work on indie titles like Dead End Job and Hypnospace Outlaw, in addition to work on his own varied selection of releases. How did you break into games? It actually happened just …
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