John Broomhall talks with the Far Cry Primal composer about making ancient history sound contemporary
Read More »‘The advice for any aspiring developer is the same: study’
Develop catches up with CV Bay business development director Harry Vlahakis to ask about the firm’s work in games recruitment over the last decade, helping both aspiring devs and established studios
Read More »‘When the industry you’re in takes a hit, it’s important to come together’: Devs react to UK studio closures
Evolution and Lionhead’s collapses have shaken the UK sector, but also led major studios to offer help
Read More »Epic will avoid developing single-player games in order to maintain its independence
'The economics of those games forces developers to work with major publishers to succeed, and that seems to be irreversible,' says Tim Sweeney
Read More »Get That Job: Lead Design
F84 Games’ Sean McNamara on why teamwork matters, where passion can take you and how he ended up pitching to comic book legend Stan Lee
Read More »‘The real benefit of working in mobile is the variety’
The mobile industry is looking for multitasking devs, able to work on a diverse range of projects
Read More »Pitch your game to Curve’s business development manager in person at Interface
Newly-hired John Vega will be signing promising indie efforts at next week's event
Read More »Why you should come to Interface, the best event we’ve ever held
Christopher Dring, editor of Develop sister title MCV, on why this year's conference and networking event should be on the calendar of every studio
Read More »Square Enix aiding Sushee with Fear Effect revival
French developer launches Kickstarter for Fear Effect Sedna after Collective sign-off
Read More »Lionhead team could keep working on Fable Legends
Reports suggest some employees could form independent studio and continue developing free-to-play RPG
Read More »