Lazarus is the third SpatialOS game to have been cancelled since May
Read More »Merchandiser Numskull Designs launches new game publishing venture
"Numskull Games can offer a unique proposition to game studio partners"
Read More »UK developer Rebellion acquires new studio space as it expands further into TV and film production
"We know first-hand the creativity and talent here in the UK and this new studio will bring in projects from all over the world"
Read More »IO Interactive announce independence from Square Enix, with full control over Hitman IP
Following its split with publisher Square Enix, IO Interactive has announced that not only has it now gone fully independent, but it’s also obtained complete control of the Hitman IP, marking a happy end to the studio’s recent misfortunes. CEO Hakan Abrak broke the news this afternoon on IO Interactive’s …
Read More »Nintendo throws the spotlight on ‘Nindies’ with Summer Jam event
Special section of eShop launched to highlight titles and provide a behind-the-scenes look at devs’ favourite games
Read More »‘No Man’s Sky could have a real impact on the way publishers see indies,’ hopes Sean Murray
Hello Games CEO describes working with Sony as ‘super cool’, outlines developer’s ambition to be ‘the Johnny Depp of studios’
Read More »Nvidia shines spotlight on smaller devs with new Indie Spotlight programme
Graphics card maker pledges ‘no catch’ support for lesser-known games by exposing them to its community
Read More »Kojima Productions’ debut title to use third-party engine
‘I actually think it's better to make games using internal tools,’ says founder Hideo Kojima, but explains that external tools will allow him to release first title faster
Read More »‘Lionhead closure could be exciting for UK indie scene,’ says ex-Fable art chief
John McCormack compares fate of beloved British studio to death of Bullfrog upon acquisition by EA in 2001
Read More »Warren Spector: ‘Triple-A development is stagnant – thank god for indies’
Deus Ex creator highlights character AI and emergent storytelling as the trends that will push game creation forwards
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