During a livestream earlier today, Ubisoft CEO Yves Guillemot announced the creation of a new studio in Saguenay (Quebec, Canada) and a massive investment plan for the region – the most important one for Ubisoft since it opened its first studio in Quebec in 1997. Ubisoft Saguenay will open as …
Read More »Ubisoft announces two new studios in Quebec
Saguenay will be the fourth studio in the area, opening January 31st, 2018, with the second opening at a later date in the future
Read More »Ubisoft offering Canadian indies $50,000 funding and uPlay publishing deal
Contest aims to help grow region’s indie scene, devs will retain full rights and revenues from their games
Read More »Quebec developers launch La Guilde co-operative
75 independent studios already on board, aims to support smaller devs
Read More »VMC expands Montreal outfit
Office becomes the largest outsourcing studio in Quebec
Read More »Region Focus: Quebec City
For a long time, Quebec has inspired jealous rivals around the world for its generous tax breaks. But how are those incentives actually being put to use in Quebec City? Develop investigates the small but tightly-knit community
Read More »Gearbox Software opens new Quebec studio
New branch headed up by former Activision art director
Read More »Licence to thrill: Behind the scenes at Beenox
It may not be Activision’s most well-know studio, but Beenox has worked on the publisher’s most important franchises. Craig Chapple finds out more about the dev's role in these multi-billion dollar operations
Read More »‘I’d prefer a worldwide level playing field’: Why Larian is opening a studio in Quebec
'You have to work with what’s available in the world, and that’s the situation we’re in'
Read More »Divinity: Original Sin dev Larian opening Quebec studio
New development arm to employ up to 40 staff over the next three years
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