"Collating facts, stats and other useful information about the UK and global games industry"
Read More »Ukie and Sheridans partner to provide free COVID-19 advice and guidance for the UK games industry
"The Covid-19 outbreak is presenting some serious challenges to games businesses"
Read More »What does Brexit mean for the games industry?
The UK has left the European Union. And like it or not, we’re all in the same boat now.
Read More »Read the March issue of MCV/DEVELOP online now! Featuring the death of the console generation, Unity, Knights and Bikes and much more
also mental health and wellbeing at Splash Damage, King's Sabrina Carmona, Ukie's Diversity census, Brexit update and Sold Out
Read More »UK spend on games reaching final certification for VGTR up 189% in 2019
"63 per cent of VGTR-supported games would not have been made in the UK (or perhaps at all) without the benefit of accessing the relief"
Read More »UK Games Industry Census report: high representation of LGBTQ+ workers, low representation of women and BAME
Survey shows some cause for celebration, but with significant room for improvement
Read More »Rockstar responds to reports it received £37.6m in Video Game Tax Relief last year
"For every £1 invested into the games industry via VGTR, it pays back £4 in gross value add into the economy,” says Ukie
Read More »Only 20 per cent of parents use parental controls but half worry about time kids spend gaming – as Ukie launches Get Smart About P.L.A.Y initiative with Rio Ferdinand
New initiative will promote existing parental controls to the vast majority of parents who do not take advantage of them
Read More »Digital Schoolhouse programme wins digital wellbeing award
"Being selected for the HundrED Digital Wellbeing spotlight is the perfect way to end a landmark year for Digital Schoolhouse"
Read More »Former Ukie COO Dan Wood joins Creative England
“I’m delighted to be working with Creative England to further shape the support that they can offer to games and immersive businesses"
Read More »