Strapping on a proton pack, Richie Shoemaker catches up with nDreams CEO Patrick O’Luanaigh as the veteran VR studio prepares to unleash upon the living it’s most promising game to date
Read More »Creating the perfect user interface for VR
Ndreams CEO Patrick O'Luanaigh offers advice on how to present information in virtual reality
Read More »Social VR: Taking virtual reality to the next level
NDreams CEO Patrick O’Luanaigh discusses why VR isn’t just a single-person experience
Read More »Controlling virtual reality
Develop asks the experts how to offer the best gaming experience in VR
Read More »Virtual Reality: Face-forward versus walk-around
In the first in a series of articles delving into VR design, nDream's Patrick O'Luanaigh discusses the importance of player position in virtual experiences
Read More »The nDreams guide to VR design: ‘Treat your player like a real person’
“They’re not playing what you’re designing, they’re experiencing it,” says Patrick O’Luanaigh
Read More »nDreams working on six VR projects
Studio has conducted 40 experiments and tests into virtual reality
Read More »nDreams: VR not a gimmick
CEO Patrick O'Luanaigh discusses the virtual reality revolution and why it's poised to start a new era of immersion in games
Read More »Facebook’s Oculus acquisition: Developers discuss where VR goes from here
David Braben, Andy Tudor, Patrick O'Luanaigh, James Brooskby and others on what the $2bn purchase means for games
Read More »Causing a Rift
nDreams' CEO on the studio's journey so far with the Oculus Rift, and why it's going to be much bigger than you can imagine
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