"Even now, other Wargaming teams want to work with us"
Read More »Quality Control: Understanding your QA team can only improve your game
While it’s the programmers, artists and designers that receive most of the plaudits, the industry would be lost without it’s diligent and skilled QA teams. We talk to QA professionals from the UK and beyond to discuss how they deliver polished products
Read More »QA testers report feeling like ‘second-class citizens’ at COD developer Treyarch
"It’s just a culture of not being cared about"
Read More »TESTRONIC TALK: Why VR experience testing is crucial for non-games content too
Testronic's head of pre-production, Julian Mower, talks about the need to properly test VR, even if it isn't gaming
Read More »TESTRONIC TALK: We’ve got how long for LQA?
“My FQA testers can finish this game in 18 hours, so three days should be enough for a thorough localisation QA pass, right?” Testronic’s Head of LQA Edd Buffery discusses the challenges facing localisation specialists…
Read More »Standardised testing: Why QA/Loc firms are calling for best practices
QA and localisation firms face countless challenges as games evolve, making it increasingly hard to ensure games are released to the same level of quality – but there are some who believe setting industry standards is the answer. James Batchelor asked experts what they would recommend
Read More »Keywords now a Microsoft-authorized Xbox tester
A Keywords article that’s NOT about an acquisition? What’s going on?
Read More »‘QA should have the power to delay games’
Testology’s Andy Robson urges publisher not to release titles until they’re ready
Read More »Develop to chair panel at TIGA’s QA summit next week
Other speakers include Universally Speaking, LocalizeDirect, Testology, OMUK, Keywords and Jagex
Read More »Universally Speaking launches VR testing service
New office space acquired and adapted to providing QA for Oculus, Vive and more
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