Work from home or come back to the office? Why not both? Chris Wallace talks to DONTNOD’s Oskar Guilbert and Matthieu Hoffman about their new flexible working scheme
Read More »Read the October issue of MCV/DEVELOP online now! Featuring our Australia spotlight, DONTNOD, Tales of Iron and more!
Also The Park, Unity, Zordix and more
Read More »DONTNOD introduces permanent work from home policy for all employees
"We know that everyone has different needs and different ways of functioning and that is why we wanted to create a program that would give everyone the freedom to choose how they want to organize their day-to-day lives."
Read More »Life is Strange creator Dontnod moves into third party publishing
Dontnod, the creator of the Life is Strange series, has announced that it is moving into third party publishing.
Read More »DONTNOD becomes the latest recipient of Tencent investment – looks to make more of its catalog in mobile and asian markets
"With the support of our new partner, Tencent, and of all existing and new institutional investors, DONTNOD is more than ever well placed to grow..."
Read More »DONTNOD Entertainment opens new studio in Montréal, Canada
"With this new international team, we will be able to envision even more ambitious titles and keep writing wonderful stories for our players."
Read More »Dontnod partners with Epic Game Store for year-long PC exclusivity deal for Twin Mirror
The French developer also announced it acquired the rights to Twin Mirror from publisher Bandai Namco
Read More »Bandai Namco looks to conquer west with Supermassive, Dontnod and Aardman
We talk to Bandai Namco's Hervé Hoerdt and Lee Kirton about the firm’s strategy and how it relies on its perennial franchises to try new things in uncharted territories
Read More »Vampyr gets TV show on FOX21 network
Rights secured for adaptation of DONTNOD’s RPG
Read More »London culling: Dontnod on the creation of Vampyr’s citizen system and recreating London
We talk to Dontnod about the much-awaited Vampyr, and how the French studio tried to create a very British story by recreating London and populating it with an impressive number of detailed characters
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