Company now has six projects in development
Read More »Xbox survey highlights gaming subscription take-up across UK and Europe
Across Europe 68 per cent of respondents had a gaming subscription
Read More »PS4 crossplay, EGS free game cost, 12 per cent Xbox cut – all the big stories from the Epic vs Apple documents
The biggest stories from the Epic-Apple court papers
Read More »[From the industry] World of Tanks launches on Steam
With over 160m registered players, the legendary free-to-play shooter is ready for new recruits
Read More »Nintendo Switch, Call of Duty: Black Ops Cold War and PS5 DualSense, lead another record-breaking month at US retail
And the PS5 is the fastest selling console in US history in both unit and dollar sales
Read More »Cyberpunk 2077: CD Projekt Red’s total sales for 2020 were around £410m
With one huge launch, CDPR smashes all its previous sales records
Read More »The Games Fund launches with $50m – targeting Central and Eastern European talent
Typical investments of around $2m per company for pre-seed or Series A funding
Read More »CCP reloads its shooter ambitions – aims for London-developed title to be ‘genre defining’
It’s fair to say that there’s nothing new in CCP trying to make a successful shooter based in its immense, enduring and engaging Eve Online universe. First there was the PS3-era Dust 514 (which released to a mixed reception), then came Project Legion, and most recently Project Nova, which itself …
Read More »Epic committed $444m to exclusives in 2020 – Apple claims store won’t be profitable until 2027
With Epic Games Store (EGS), the Fortnite-creator is undoubtedly targeting Steam’s market dominance on PC. But the store has now been drawn into the legal fight between Epic and Apple as well. In court papers for an upcoming hearing, spotted by PC Gamer, Apple uses EGS as an example of …
Read More »Razer revenues top $1bn as hardware also profits from year at home
Gaming hardware company Razer recorded a huge year on year growth of 48 per cent yesterday as its revenues for the full year 2020 soared to $1.2bn. Showing that it’s more than just digital games that have benefitted from the lockdown. The growth in sales drove gross profits up by …
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