RuneScape's community head Jane Ryan on how to keep players coming back to your game
Read More »Heard About: Optimising audio for Transformers Universe
John Broomhall discusses the challenges of creating triple-A audio for MMOs with Jagex’s head of audio Stephen Lord
Read More »The top five game job vacancies (04.04.14)
Vacancies at Jagex, Playground Games and Crytek
Read More »Understanding and delivering divergent story choices in MMORPGs
RuneScape senior narrative designer David Osborne on community-driven narrative in games
Read More »Sam Forrest becomes Jagex VP of communications
UK developer Jagex has confirmed that Sam Forrest is its new VP of communications. Forrest joined the studio as PR director in August 2012. This new role sees him take charge of Jagex’s entire PR, video production, video marketing and events operations. The past 18 months have seen the PR …
Read More »VIDEO: Transformers Universe transforms from MMO to MOTA
No, that’s not a typo. Transformers Universe is not a MOBA. It’s a MOTA. For those not in the know, MOBA is a common term and means Massively Online Battle Arena, the best known examples of which are League of Legends and DOTA II. MOTA, meanwhile, stands for Massively Online …
Read More »Degrees of success: The benefits of graduate recruitment
Jagex graduate recruitment specialist Sue Stather offers advice on how studios can benefit from graduate employment schemes
Read More »Hunting for talent: the real issues facing the games job market
Leading UK recruitment experts discuss the growing skills gap, competition with overseas markets, and what studios expect from potential recruits
Read More »Region Focus: The rise of the Cambridge games hub
Home to dozens of influential technology firms and successful games studios, Develop finds out how the city became the UK's leading game development hub – and why not enough people know about it
Read More »The top five game job vacancies (10.01.14)
We look at five jobs in games available in the UK game industry
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