Ahead of this month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Keira McGarvey, head of people at FuturLab on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Silja Bernecker, team lead talent acquisition at InnoGames on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Eduardo Goncalves, head of creative talent acquisition for Keywords Studios UK and Europe on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Emma Smith, director of talent and social impact at Creative Assembly on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Alan Dixon and Stag Strand from Amiqus on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Kathryn Spetch, consultant at Odgers Berndtson, Global Gaming Practice on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Colin Macdonald, director of Games Jobs Live on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Recruiter Hotseat – Jack Jewell-Mills, head of talent acquisition at Sumo Group
Jack Jewell-Mills is group head of talent acquisition at Sumo Group, helping to ensure the family of 18 studios continues making great games by hiring great talent
Read More »Ins and Outs: December 2022’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s December 2022 issue
Read More »