Plus Darewise and open development, Adopt Me!, Playtonic Friends and more
Read More »Improbable acquires German managed hosting company, Zeuz
"This is a significant step towards our vision of a uniquely innovative, end-to-end resource for developers"
Read More »Improbable extends partnership with Google Cloud
"Everyday, our cloud technology enables Improbable to more efficiently scale their technology, drive innovation in game development and build and test the next generation of cloud-based games"
Read More »Improbable partners with Tencent Cloud
"Today’s partnership with Tencent Cloud marks a major milestone for us in China"
Read More »SEED Pioneers is the most ambitious online life-simulator yet, thanks to Improbable’s SpatialOS technology
The technology promises to introduce players to a vast persistent world, all located on one server
Read More »Improbable acquires Nottingham-based multiplayer services company, The Multiplayer Guys
"With Improbable’s scale and engineering support, we can continue our phenomenal growth rate"
Read More »Improbable acquires Seattle-based studio, Midwinter Entertainment
"The game development talent at our studios is world-class"
Read More »Improbable Edmonton: Spatial OS’ creator backs Bioware veteran’s RPG revolution
We talk to ex-Bioware GM Aaryn Flynn about his ambitions for Improbable's first-party adventure
Read More »Improbable announces two internal game dev studios – Bioware and Epic veterans will lead teams in Edmonton and London
Two studios could just be the beginning for Improbable's ambitions in game development
Read More »Improbable appoints Lincoln Wallen as new CTO as Bill Roper returns to game development
Current CTO Rob Whitehead will lead on SpatialOS as Chief Product Officer
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