A gaming giant has come to roost in the UK capital and it is establishing a place where games developers may find themselves working alongside magicians, as Will Freeman finds out
Read More »War Child: A war on conflict
Do violent games have a role to play in promoting peace? Will Freeman speaks to charity War Child about what they think
Read More »A Herstory of Gaming
Aardvark Swift's Joey Relton looks back in time to five women who made their name in the games industry
Read More »The Big Question: Real Life Locations
Video games excel in indulging fantasy, but what problems can recreating a real life location pose? Recruitment agency Amiqus investigates
Read More »TESTRONIC TALK: We’ve got how long for LQA?
“My FQA testers can finish this game in 18 hours, so three days should be enough for a thorough localisation QA pass, right?” Testronic’s Head of LQA Edd Buffery discusses the challenges facing localisation specialists…
Read More »Brenda and John Romero to be named Development Legends at Develop Awards 2017
The pair will also be delivering keynotes at Develop:Brighton
Read More »Brenda and John Romero to deliver Develop:Brighton keynote
The industry veterans will also receive the Development Legend award at the Develop Awards
Read More »inkle: In the beginning there was a story
80 Days developer inkle has always focused on games experienced through stories. Will Freeman investigates how inkle is taking its work with narrative design one stage further with its next release
Read More »Develop 30 Under 30 2017
Ladykiller in a Bind: We need to talk about sex
Video games are one of our most interesting and engaging narrative mediums, so why do business plans appear to have such a problem with portrayals of sex and relationships? Alex Calvin speaks to Christine Love, the developer of 'kinky lesbian sex' visual novel Ladykiller in a Bind, to get her take
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