With the amazing growth in online games, ensuring playability can no longer be an afterthought, says Itheonâ??s Frank Puranik. Here he explains how to get networking rightâ?¦
Read More »The European Speedrunner Assembly raised £67,189 for Make-A-Wish International
The European Speedrunner Assembly held an esports event in Malmö, Sweden last week, where players pu…
Network N has acquired a majority share of Roucan Events
The games media group Network N has acquired a majority share of Roucan, the events company behind s…
MCV/DEVELOP Award nominations to close next month
There are just over three weeks left to get your award nominations to us! …
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
When We Made… Mortal Kombat 1
Ed Boon, Chief Creative Officer at NetherRealm Studios and co-creator of Mortal Kombat, tells Vince …
Avoiding crash and burn
Development can be a positive experience, says Evolutionâ??s Matt Southern, who details the studioâ??s unique efforts to encourage staff satisfaction â?? calling in a business mentor to coach the staff through productionâ?¦
Read More »Casual creations
The brief was for ten multiplayer mobile games in as many months. You canâ??t say no when the request has come from Nokia itself, says Octopiâ??s Justin Felker, who explains what considerations must be made when making titles for casual playersâ?¦
Read More »Australian developers demand government support
Game Developers Association of Australia wants same tax credits as film industry
Read More »BAFTA deadline nears
Developers reminded to get entries in by July 6th
Read More »Torque X free to XNA Creator’s Club
Users of Microsoft's homebrew initiative get access to GarageGames' C# drag and drop engine
Read More »Paleo licences CryEngine 2
New FPS called Merchants of Brooklyn to be powered by Crytek's middleware
Read More »EA DICE working on new IP
Mirror's Edge to move away from Battlefield with first person adventure gameplay
Read More »Another dev deal for Gamecock
Indie publisher signs TimeGate for Section 8
Read More »Early rises at Microsoft to bridge PC/console gap
MS' casual games and XBLA man Chris Early promoted to Games For Windows role
Read More »-
Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
Read More » -
Final Boss: Snow Rui, President and CFO at Hooded Horse
-
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
-
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
Read More » -
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Levelling Up – Newfangled Games’ Henry Hoffman
-
Rising Star – Stuart Pentelow, programmer at d3t