Academy Award-winning mo-cap company Vicon has unveiled a new system specifically designed for games developers and small studios.
Read More »The European Speedrunner Assembly raised £67,189 for Make-A-Wish International
The European Speedrunner Assembly held an esports event in Malmö, Sweden last week, where players pu…
Network N has acquired a majority share of Roucan Events
The games media group Network N has acquired a majority share of Roucan, the events company behind s…
MCV/DEVELOP Award nominations to close next month
There are just over three weeks left to get your award nominations to us! …
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
When We Made… Mortal Kombat 1
Ed Boon, Chief Creative Officer at NetherRealm Studios and co-creator of Mortal Kombat, tells Vince …
GDC: Vicious joins PS3 Tools and Middleware
PS3 developers now have access to Vicious Cycle's Vicious Engine as the company joins Sony's Tools and Middleware licence programme.
Read More »GDC: Spielberg working with Church and Castle at EA LA
Neil Young, EA LA's general manager, has revealed more details about the games Hollywood movie legend Steven Spielberg is co-producing at the studio - and the projects include a Wii exclusive.
Read More »GDC: Molyneuxâ??s got a new best friend
In a GDC session, Peter Molyneux has revealed that the much-hyped surprise feature in Fable 2 is an in-game pet dog - and prior to his lecture he told Develop how it works and how the team has built the canine AI.
Read More »GDC: Miyamoto’s “entertainment dedicated” vision
Consumer press may bemoan a lack of announcements in his keynote, but Shigeru Miyamoto's packed-house presentation offered a glimpse into the work ethic of games development at Nintendo.
Read More »GDC: Double ‘vision for digital distribution
Publisher Activision is to make a further move into the digital downloads market by releasing several key PC titles via Macrovision's online distribution network.
Read More »GDC: EA licences Autodesk’s HumanIK
Just weeks after it confirmed a partnership with Softimage, Electronic Arts has announced it has licensed Autodesk’s HumanIK middleware.
Read More »GDC: Sixaxis might get ready to rumble
Jack Tretton, chief executive of Sony Computer Entertainment America, has added further weight to speculation that rumble is returning to PlayStation controllers.
Read More »GDC: Nvidia introduces new dev platform
Nvidia has unveiled a new toolkit it says will help developers save money while making their projects DirectX 10 compliant - and the tools already have backing from Crytek and Rockstar San Diego.
Read More »GDC: Codemasters signs up Havok Behaviour
Havok's new Behavior tool has debuted at GDC today, and the tech already has a licensee: Codemasters.
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
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Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Levelling Up – Newfangled Games’ Henry Hoffman
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Rising Star – Stuart Pentelow, programmer at d3t