After five years of development, a wholly independent Oddworld Inhabitants is back to take the puzzle platformer in an epic, cinematic new direction.
Read More »Scotland in the spotlight – The talent pipeline for the industry of tomorrow
In this second part of our spotlight on Scotland's games industry, we look at education and the pipeline of new talent
Read More »Scotland in the spotlight – new data reveals the size of the industry
In the first of our two-part series on Scotland's games industry we look at the latest industry census and talk to leaders from the sector
Read More »From the Sea of Thieves to Dune’s Arrakis – Warp Digital’s journey to AAA co-development
We talk to the team at Warp about its big plans, its London base, combatting crunch and its current expansion
Read More »CCP reloads its shooter ambitions – aims for London-developed title to be ‘genre defining’
It’s fair to say that there’s nothing new in CCP trying to make a successful shooter based in its immense, enduring and engaging Eve Online universe. First there was the PS3-era Dust 514 (which released to a mixed reception), then came Project Legion, and most recently Project Nova, which itself …
Read More »“The future is bright for cloud gaming and our community of players and partners” – Stadia unveils 10 more games under its Stadia Makers programme
Stadia has unveiled the latest round of developers launching their games under the Stadia Makers program, with 10 new titles joining the platform.
Read More »“We do things our own way, rightly or wrongly…” – Wired on last night’s Wired Direct, it’s new Black Label editions and 2021 slate
Wired Productions MD Leo Zullo talks on what makes the indie publisher different from the rest
Read More »Acti-Bliz veterans found The 4 Winds Entertainment – to target untapped markets in the Middle East, Turkey, LATAM and more
"The fear of taking risk or of the unknown just does not play well in a typical Western corporate culture"
Read More »“Sound has always been the very last piece of the puzzle when it comes to post production” – Is sound design becoming more important during development?
At a recent virtual event hosted by EPOS, a panel of audio experts looked to the future of their sector. We take a look at the state of audio in games
Read More »The Pinterest of Game Design: Why Ludo AI might have your next big game idea
JetPlay is bringing machine learning to the earliest stage of game development. We talk to CEO Tom Pigott to find out more.
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