Developers now required to pay 5% of income above a certain threshold for games made in the engine
Read More »Night in the Woods wins Grand Prize at GDC’s Independent Games Festival Awards
Infinite Fall’s Night in the Woods won both the Grand Prize for Best Independent Game and the Excellence in Narrative award at the IGF. Meanwhile, at the 18th annual Game Developers Choice Awards, Breath of the Wild won big and Tim Schafer and Rami Ismail went home with special recognitions
Read More »GDC: Graphine on working with Weta and Funcom and it’s new Granite SDK
Ahead of GDC we talk to Graphine's Clement Galiay about streamlining your workflow with Granite SDK 5.0
Read More »Free GameMaker Studio 2 temp licenses for all during GDC
Unrestricted access to the game engine for everyone from March 14 - 28
Read More »Dolby: Add some Atmos-phere to your games at GDC
GDC 2018: MCV talks to Dolby about implementing Dolby Atmos in games
Read More »Exclusive: Unity takes a principled step into triple-A performance at GDC
Founder and CTO Joachim Ante reveals Unity's strategy for both GDC 2018 and many years beyond
Read More »PlayStation announces plans for GDC 2018
Talk lineup includes deep dives into Uncharted: Lost Legacy, God of War and Detroit: Become Human
Read More »Game Developers Conference organisers reveal Day of the Devs lineup
Strong list of games included in the event, some playable for the first time
Read More »GDC ‘state of the industry’ survey shows huge growth in Switch interest among developers
Number of developers interested in developing for Switch has risen sharply in less than a year since launch
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