Sophie Artemigi tells us what it’s like being a video game design master that works outside of the big companies to make weird and entertaining art that connects with people
Read More »Rising Star – Hui Yun Tay, transfer and asset coordinator at Liquid Violet
Hui Yun Tay, transfer and asset coordinator at Liquid Violet, tells us about being persistent and passionate in a job where communication is super important
Read More »Rising Star – Toby Pearce, senior account executive at Bastion
Toby Pearce, senior account executive at Bastion, tells us about his journey from British Airways to one of the biggest gaming agencies around
Read More »Rising Star – Kalam Neale, head of education at the British Esports Federation
Kalam Neale, head of education at the British Esports Federation, on developing a curriculum and changing people’s misconceptions
Read More »Rising Star – Dan Ahern, QA analyst at Mediatonic Games
Dan Ahern, QA analyst at Mediatonic Games, tells us all about his non-traditional route into the games industry, and encourages others to take the leap
Read More »Rising Star – Flo Burchill, assistant producer and social media manager at Snap Finger Click
Flo Burchill, assistant producer and social media manager at Snap Finger Click, talks about entertaining people in her job where every day is different
Read More »Rising Star – Bonnie Adams, PR consultant at Dead Good PR
Bonnie Adams, PR consultant at Dead Good PR, tells us all about the many varied joys of her first games industry job
Read More »Rising Star – Charmie Kim, game lead at Space Ape Games
Charmie Kim, game lead at Space Ape Games, tells us her video game origin story
Read More »Rising Star – Millicent Thomas, export PR and marketing executive at Ubisoft Global Publishing
Millicent Thomas, export PR and marketing executive at Ubisoft Global Publishing talks about what she’s achieved, and what her ambitions are going forward
Read More »Rising Star – Matt Aitchison, technical art supervisor at Airship Images
Matt Aitchison, technical art supervisor at Airship Images talks about what it takes to be a technical art supervisor, and even a little bit of philosophy
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