Digital indie PC hit Spintires has been hauled out of its development limbo.
The game dabbled with the top of the Steam charts last summer and even passed the 100k sales barrier. However, a dispute between developer Pavel Zagrebelnyy and publisher Oovee saw work on the Kickstarted project grind to a halt.
But now things appear to be back on track with the promise of monthly game updates and bug fixes, fresh DLC and the implementation of mod support – as well as the addition of a cockpit camera view.
We openly admit that communications between Oovee and our customers have been weak over the last few months,” forum and IT manager Tony Fellas said. Our customer base grew far beyond what we initially expected and we needed to cater for that quickly – the development plans became sketchy and before we knew it we had a runaway train. Please accept our apologies.
We are changing the way we work, for good! Oovee is now being streamlined and the way we work is much more structured, and that’s thanks to the recent team meeting we had from both sides of the pond.
In the past there has been speculation regarding the relationship between Oovee and our programming god, Pavel. Yes – no relationship goes without its problems, however, we have settled the communication issues that we have had in the past.”
The company has even gone as far as to talk about a potential sequel.
How can we possibly talk about the next iteration of Spintires when we still haven’t finished improving the current version of Spintires?” Fellas added. Well to be fair, software is never finished and we understand that. But with the huge success of the Spintires release, it’s kind of a no-brainer but to continue the franchise and create an even better game with a larger team and a larger budget.
So with great pleasure we can confirm that planning has commenced for the next iteration of Spintires, whatever form it may come in. It is suggested not to ask too many questions about it because we simply cannot answer them just yet.”