Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's June issue.
Read More »Behind the art of Hades: “We value artistic integrity and excellence in artistic craft at Supergiant, however we’re first and foremost a game design-led team.”
After winning an impressive and deserved four BAFTAs at the recent BAFTA Games Awards ceremony, we wanted to see more of Hades’ incredible art and get the story behind its production.
Read More »TIGA: New Subsidy Control System must support the UK’s high technology sectors
TIGA, the trade association representing the video games industry, is calling for a subsidy regime that is focused on achieving the UK’s strategic objectives
Read More »Unsigned: JRPG-style battles in the post-post-post-post-apocalyptic Bravery Network Online
Post-post-post-post-apocalyptic youth explore their immortality via violence and feelings, all wrapped up in JRPG-style battles.
Read More »Unsigned: Finding your chill in Triversal
Find your chill with Triversal: a casual spatial puzzle experience to reward & relax the mind.
Read More »Unsigned: Finding the things we’ve lost in ourselves in Love – A Puzzle Box filled with Stories
LOVE – A Puzzle Box Filled with Stories is a puzzle game about finding the things we’ve lost in ourselves and the people who help us find them.
Read More »Unsigned – Combining combat racing and action fighting games in Rocket Rumble
Combining the best parts of combat racing and fast-paced action fighting games, Rocket Rumble is a 2-4 player party game where a charming cast of animals in rocket suits smash and bash their way across the finish line.
Read More »How are post-Brexit changes going to directly impact the hiring of EU talent for UK studios and games businesses? – Fragomen LLP
How are post-Brexit changes to immigration and visas going to directly impact the hiring of EU talent for UK studios and games businesses?
Read More »“There is much more understanding needed from employers to help autistic people to be included and appreciated in the workplace” – Debugging D&I with Autistica Play
Amiqus’ Liz Prince talks to Jake Mackey, Games Partnerships Manager at Autistica and the Lead of Autistica Play about how studios can make their working environments more welcoming to neurodiverse individuals and why they should get involved with the DARE programme.
Read More »‘We strive for a healthy, productive atmosphere where everyone plays an important role’ – Sharkmob in the Recruiter Hotseat
Sharkmob is hiring in their London and Malmo offices! We talk to senior talent acquisition partners Josefin Slorafoss and Michelle Simon to find out more
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