“Nathan has helped build Annapurna Interactive from the ground up, showing impressive leadership as well as the innate ability to identify and foster creative voices"
Read More »“Straight indie publishing, signing games, publishing them. It will end, it won’t make it over time.” – Zordix on the future of games publishing
Zordix has come out of Sweden in 2021 to acquire both the UK’s Merge Games and France’s Just For Games. Putting all three under its wizard’s hat. So what’s the strategy behind this latest Swedish force and where does it go next?
Read More »Devolver Digital goes public, acquires Dodge Roll, Nerial and Firefly Studios
"We’re insanely proud of what we’ve accomplished over the last decade, and we genuinely believe this will make us even better."
Read More »Nintendo won’t be able to meet Switch demand this holiday, says Furukawa
“We can’t produce enough to meet the demand we are expecting during the upcoming holiday season. Currently there is no sign of improvement and the situation continues to be severe so I can’t say how long it will continue.”
Read More »How to Keep Empathy at the Heart of Customer Support – Alice Murdoch, Player Support Project Manager with Keywords Studios
When you think about customer support on a large scale, it’s easy to forget that every one of those support tickets represents a human-to-human interaction.
Read More »Rising Star: Ed Mizrahi, junior games analyst at Hutch
Ed Mizrahi, junior games analyst at Hutch, talks about turning data into insights, prompting discussions and the wide variety of career opportunities that can provide
Read More »Grand Theft Auto V reaches 155 million units sold worldwide, boosting Take-Two’s second fiscal quarter
Take-Two Interactive has released reported revenues from their second fiscal quarter, demonstrating the seemingly immortal status of Grand Theft Auto V.
Read More »“There are more opportunities than there have been for a decade.” – How a 30% tax relief has boosted the Australian games industry
The Australian Government has announced a 30% tax relief to further grow the nation’s games industry. Chris Wallace reaches out to the indies and triple-As there to find out about the explosive growth in Australian development
Read More »Keywords Studios opens new studio in Canada
“I’m incredibly happy to announce the official opening of our Mirabel studio which is another great win for our staff, our clients and Keywords Studios, by extending our presence in North America by another 160 seats"
Read More »[From the industry] BAFTA launches 12th annual competition to find the UK’s best young game designers
BAFTA has opened entries for its 12th annual Young Game Designers (YGD) competition for 10 – 18 year olds, celebrating new games talent and inspiring the UK’s future game makers by giving young people the chance to design or make their own game.
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