Controller patent suggests Sony’s isn’t just porting its games to mobile, but wants to control them too.
Read More »Voodoo’s new KPIs are a ‘flexible, pragmatic approach’ for projecting a mobile game’s value
"By acknowledging that retention and CPI are only part of the picture, we have reached many more players worldwide"
Read More »Google widens Stadia support to include 20 other Android phones
Includes phones from Samsung, ASUS, and Razer
Read More »Develop:Brighton 2020 will feature a new track to ‘cover the global mobile gaming market’
"Mobile has always been an important part of the conference but we’re putting more of a spotlight on it"
Read More »UK commuters turn to mobile gaming to relax, says Candy Crush developer King
"The stress of the daily commute is something that we can neither physically avoid nor change, and so the best remedy is some form of mental distraction"
Read More »Call of Duty: Mobile generates $87m in player spending in its first two months
"Call of Duty: Mobile continues to represent one of the most successful examples of translating a major console and PC property to mobile"
Read More »Just 1% of mobile game publishers generated 93% of all spending in Q3 2019
"Standing out among the competition is more crucial than ever"
Read More »Pokémon Masters generates $33m in its opening month
Becomes the second highest-grossing mobile Pokémon game, second only to Pokémon Go
Read More »How Devolver plans to reign on mobile
Devolver Digital is getting serious about mobile games, having appointed Mark Hickey as VP of mobile publishing. We talk to him about Devolver’s ambitions for its new mobile division
Read More »3.6 times more spent on mobile gaming than on consoles in 2017
Players spent more on mobile last year than on PC and consoles combined
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