Game development news

“Even as a small company, we’ve always been fighting with the big guys” – Madfinger Games on monetisation, machine learning and Shadowgun War Games

The studio is perhaps best known for their work bringing first person shooters to mobile, in both the Shadowgun games as well as their zombie shooter franchise Dead Trigger.

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“It’s important to recognise your lack of knowledge” – Creative Assembly’s Stefan Aluttis on what makes a great development manager

The team at Creative Assembly debunks some common dev role myths. This month, Stefan Aluttis, development manager at Creative Assembly explains the mentality and skillset required to deliver a project successfully What makes a great development manager? Most in our industry will respond with “someone who gets the game shipped …

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