Japanese publisher Square Enix wants to position its Canadian studio Eidos Montreal at the very centre of its game development operations, a new report claims. Its subsidiary Eidos Montreal could grow from about 350 staff to nearly 700 if a deal with state officials is agreed, according to local business …
Read More »Eidos Montreal ‘to become 700-dev mega-studio’
Square Enix will double headcount if £1.2m grant is approved, article claims
Read More »Next-gen Square Enix engine ‘Direct X 11 native’
But Luminos tech 'is not available for external studios'
Read More »Square Enix plans second Canadian studio
Firm ponders which province to open its new hundred-person outfit
Read More »Square Enix bosses draw ‘worldwide studio’ plan
Tech, team and IP sharing across studios as publisher aims to build global blockbusters
Read More »Deus Ex score composer confirmed
Michael McCann to lend musical talents to Deus Ex: Human Evolution
Read More »Deus Ex score composer confirmed
Michael McCann to lend musical talents to Deus Ex: Human Evolution
Read More »Square Enix’s ‘first global game’ made in Montreal
CEO reveals vision for games development at Quebec summit
Read More »Deus Ex 3 to use Crystal Dynamics game engine
Studio head of Eidos Montreal says team will share tech with Crystal Dynamics as he discusses plans for franchise
Read More »‘Montreal hasn’t drained industry talent’ – Invest Quebec boss
Head of agency responsible for region's tax credits says they will remain despite claims by UK minister
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