Announces joint effort To End All Wars
Read More »Succesful networking
With the amazing growth in online games, ensuring playability can no longer be an afterthought, says Itheonâ??s Frank Puranik. Here he explains how to get networking rightâ?¦
Read More »Avoiding crash and burn
Development can be a positive experience, says Evolutionâ??s Matt Southern, who details the studioâ??s unique efforts to encourage staff satisfaction â?? calling in a business mentor to coach the staff through productionâ?¦
Read More »Casual creations
The brief was for ten multiplayer mobile games in as many months. You canâ??t say no when the request has come from Nokia itself, says Octopiâ??s Justin Felker, who explains what considerations must be made when making titles for casual playersâ?¦
Read More »Australian developers demand government support
Game Developers Association of Australia wants same tax credits as film industry
Read More »BAFTA deadline nears
Developers reminded to get entries in by July 6th
Read More »Torque X free to XNA Creator’s Club
Users of Microsoft's homebrew initiative get access to GarageGames' C# drag and drop engine
Read More »Paleo licences CryEngine 2
New FPS called Merchants of Brooklyn to be powered by Crytek's middleware
Read More »Another dev deal for Gamecock
Indie publisher signs TimeGate for Section 8
Read More »EA DICE working on new IP
Mirror's Edge to move away from Battlefield with first person adventure gameplay
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