Game development news

Studio Profile: Stainless Games

Continuing our month-long series of profiles charting some of the biggest, most interesting, and influential studios in the UK and Europe, today we look at Stainless Games...

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â??The way games are produced needs to changeâ??

EXCLUSIVE Q&A: In this Developmag.com interview, Games That Matter co-founder Hannes Seifert tells us why the former Rockstar Vienna team has chosen the long-discussed ‘Hollywood Model’ for its new business – and why he thinks they can make it work.

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Slam gives Vista some Spin

Some questions still remain as to how soon Microsoft's recently launched Vista OS will deliver as a games platform, but a team from Glasgow already has one answer - it's casual game is one of the first available for the operating system.

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Pandemic game signed to EA

EA has stepped up to distribute Pandemic's next-gen title Mercenaries 2: World In Flames, putting an end to some speculation that the studio may distribute the PS3 title itself.

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Teeside students’ Twisted team

A team of students from Teeside have teamed up for a graduate business within the Tees Valley's DigitalCity project called Twisted Studio - and the gang is already talking about of licensing out its games development toolkit.

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Good vibes for Philipsâ?? amBX

In this exclusive Q&A Developmag.com talks amBX with Jo Cooke, Philips’ chief marketing officer (pictured) to find out what developers' reaction to the company's ambient experiences technology has been like.

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GC@GDC deadline looms

With 80 per cent of its places filled, there are just three days to go for developers and services companies to register for a place at Game Connection's upcoming GDC events.

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