"When the pandemic began, early links were made to China as the potential source of the outbreak. ... this has become a new source of senseless anti-Asian hatred with very clear impact particularly in the western world, where Asian people live as part of minority communities across Europe, Oceania and the Americas."
Read More »“Running digital events is as time consuming, if not more, compared to creating physical events” – What’s next for industry events?
As we begin to see the light at the end of the tunnel, we talk to game event organisers to find out the lessons they’ve learned from this most challenging of years
Read More »Rust finally comes to console: “Right from the start, we tried to keep the game as close to the PC version as possible. That’s why it took so long to develop”
On May 21st, Facepunch Studios’ astronomically popular survival game Rust is finally making its way to PS4 and Xbox One, courtesy of Double Eleven.
Read More »“$1.2 billion is a big number. But we think it’s a great opportunity to bring two great companies together” – The inside track on EA’s acquisition of Codemasters
At $1.2bn, EA’s acquisition of Codemasters is the UK industry’s biggest deal to date. We talk to Frank Sagnier and EA’s Andrew Wilson to get the inside story.
Read More »“The synergy between Fandom and Fanatical is a prosperous opportunity and one that we are excited to share” – Fanatical joins Fandom
We talk to Craig Johnson, managing director at Fanatical about the huge potential that such a collaboration should bring.
Read More »MCV/DEVELOP’s 30 Under 30 2021
It is a tremendous pleasure to announce this year’s 30 Under 30
Read More »Scotland in the spotlight – The talent pipeline for the industry of tomorrow
In this second part of our spotlight on Scotland's games industry, we look at education and the pipeline of new talent
Read More »Scotland in the spotlight – new data reveals the size of the industry
In the first of our two-part series on Scotland's games industry we look at the latest industry census and talk to leaders from the sector
Read More »From the Sea of Thieves to Dune’s Arrakis – Warp Digital’s journey to AAA co-development
We talk to the team at Warp about its big plans, its London base, combatting crunch and its current expansion
Read More »CCP reloads its shooter ambitions – aims for London-developed title to be ‘genre defining’
It’s fair to say that there’s nothing new in CCP trying to make a successful shooter based in its immense, enduring and engaging Eve Online universe. First there was the PS3-era Dust 514 (which released to a mixed reception), then came Project Legion, and most recently Project Nova, which itself …
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