Every month a different industry leader answers our questions about their lives, their careers and your industry
Read More »Regional spotlight: Brighton is all pride and no prejudice
Over 3,000 of the games industry will travel to the vibrant south coast city for Develop:Brighton this month. For this second regional spotlight, we talk to a handful of the games businesses that call the city home
Read More »Futurlab’s Velocity follow-up has no publisher interest, despite millions of players
‘Bells and whistles’ sequel has been secretly worked on for years
Read More »Futurlab to expand its Brighton studio as it announces a new PSVR title
The Tiny Trax developer aims to grow in size as it doubles down on PSVR development
Read More »Opinion: Looking to VR’s past for Tiny Trax’s future
FuturLab sets out to develop a virtual reality game that its motion-sensitive staff can actually play. Development director Kirsty Rigden talks about the problem of sickness and explains how they beat it
Read More »Plus Accounting helps devs save £200,000 in UK games tax relief
Firm has worked with studios such as The Chinese Room and Futurlab over the past year
Read More »Studio Spotlight: FuturLab
Develop speaks to FuturLab’s operations director Kirsty Rigden about life at the Velocity 2X studio
Read More »FuturLab on Sierra deal: ‘Self-publishing is hard’
Activision's indie label bringing arcade shooter Velocity 2X to Xbox One and PC this summer
Read More »Get That Job Daily: How to be a lead game designer
FuturLab’s Kirsty Rigden discusses the key skills needed for her role in game design
Read More »PS4 will support indies, agree optimistic devs
A wave of positivity remains after SCE promised PS4 would be open to small studios
Read More »