Six of our MCV Awards 2019 PR finalists discuss the games industry and PR's role within it
Read More »The sound of music: Composers reveal how to collaborate for inspiring results
We discuss the unique process of making music for video games with indie and triple-A composers and how developers can improve their collaboration with them
Read More »Former Wargaming and Riot veterans found new New Mexico studio, Ganymede Games
"It's a good time to go out on your own and provide new experiences"
Read More »Why Private Division built a publishing team packed full of staff from dev studios
A year into its existence, the team at Take-Two's Private Division talk about redefining the publisher role, breaking new IP, subscriptions and streaming, plus the Obsidian acquisition and the rise of triple-I
Read More »Private Division, Devolver and Roblox headline MCV’s first issue of 2019
Also featuring an investigation on games music, with composers sharing how developers can best work with them
Read More »Unity returns to GDC show floor ‘with largest booth in our history’ for 2019 – we find out why
Katrina Strafford, VP of marketing at Unity, tells MCV about the company's plan for its 'biggest ever GDC'
Read More »PlayStation has huge digital Q3 as hardware and physical sales slow
The PS4 may be nearing the end of its reign, but it’s still pulling in huge numbers
Read More »Sumo Group acquires Yorkshire-based Red Kite Games
"We have exciting plans for the studio"
Read More »Unity acquires cross-platform game voice and text chat service, Vivox
"We’re thrilled to become part of the Unity team"
Read More »NetEase acquires minority stake in Detroit and Heavy Rain developer, Quantic Dream
"Having NetEase by our side will allow us to expand our creative vision"
Read More »