Future of most projects uncertain, though likely cancelled
Read More »The gold standard: how the Golden Joysticks have remained relevant for 36 years
As voting opens on this year's Golden Joysticks, MCV talks to the industry and organisers about the event's ongoing impact and reach
Read More »Assassin’s Creed Odyssey comes to Switch, but with caveats
Game will be cloud/streaming only, and only available in Japan
Read More »Kinder has UK site shut down following ‘advergames’ ASA ruling
Well that's a Surprise
Read More »How Skybound Games can leverage The Walking Dead community to set a new standard for indie publishing
Skybound Games entered publishing only six months ago, with the advantage of being backed by a massive entertainment company. Armed with that expertise, it aims to set a new high in terms of quality for indie publishing – starting with physical releases
Read More »Wargaming announces new studio in Guildford to create Unreal-powered MMO
We talk to studio head Sean Decker – an EA, DICE and CCP veteran
Read More »How EA made FIFA 19 accessible to everyone
We talk to EA producer and creative director Matt Prior about how the team worked to make FIFA 19 much more accessible to every type of players and why The Journey is coming to an end this year
Read More »Treyarch explains Black Ops 4’s lack of traditional campaign
"We wanted to make a game that players would just keep playing for a long time”
Read More »Making it for them: How Ubisoft is tailoring everything from Assassin’s Creed to BG&E2 to fans’ desires before they’re even playable
We sit down with EMEA executive director Alain Corre to discuss Ubisoft’s new strategy to involve its communities early on in the development process
Read More »Team17 reports strong growth in first ever H1 results
Revenue grows by nearly 50 per cent year-on-year
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