Consumer expo EGX has shrugged off competition from GAMEFest as it unveils Amazon as its new retail partner. Organiser Rupert Loman told MCV that Amazon is the most relevant retail partner possible for the EGX audience.” GAME had previously worked as EGX’s retail support, before it decided to host its …
Read More »The MCV & Develop Podcast: E3 Preview available now
Our fourth episode of The MCV & Develop Podcast casts a critical eye on the upcoming industry showcase that is E3 2016. MCV’s editor Chris Dringjoins Develop editor James Batchelorand MCV’s associate editor Ben Parfitt to debate the relevance of E3 itself, the possible strategies for all three platform holders, …
Read More »Does Hearthstone need a rulebook?
More than 50 million people played Hearthstone in May, according to Blizzard. That’s impressive, given that none of them have ever read the rules for Hearthstone—because you can’t. There’s no rulebook for the wildly popular digital card game. Should there be? Read more on Daily Dot >>>
Read More »Genvid Technologies aims to create ‘revolutionary esports broadcasts’
Genvid Technologies is coming out of stealth today with the ambition of creating revolutionary esports broadcasts.” It wants to make esports broadcasts more compelling to watch, bringing multiple camera angles and interactivity into the live streams of furious game matches. Read more on Venturebeat >>>
Read More »Let’s not write Heroes’ eulogy just yet
It’s been a day of hot takes. Spurred on by a disheartening interview with MVP Black’s coach Kim where he discusses the possibility that the current World Champions will stop playing Heroes, opinions have flooded in about the future of the game’s competitive scene. HotS esports is dying, some said. …
Read More »Seize the day: OG at the Manila Majors
Don’t call it a comeback for OG. The surprise victors of the Frankfurt Major are coming into Manila with a chip on their shoulder after a seventh/eighth place finish in Shanghai. In the weeks and months since that, all eyes have been on this team to see which OG will …
Read More »How a gaming ‘Fnatic’ built an eSports empire
It’s crunch time. The clock is ticking down, the score is all wrong and the majority of the 16,000-strong crowd starts to cheer against them. The world’s best team is up against it. Led by the world’s best player, they somehow pull off a comeback—of course, they do—and defeat the …
Read More »Potential Tencent-Supercell deal would take mobile esports to the next level
The Chinese investment company Tencent, better known as the owners of Riot Games and others, is in discussion to buy a majority stake in Supercell Oy, the Finland-based developer of Clash of Clans and Clash Royale, according to The Wall Street Journal. Read more on the eSports Observer >>>
Read More »When Winners Lose: The psychology of falling apart at a Major
It was only a few months ago that China collapsed at The Shanghai Major. Despite having three of the top four teams at The International, not a single team finished in the Top 8 at Shanghai, an unprecedented decline for the region’s Dota rankings. Read more on theScore eSports >>>
Read More »Seven-figure salaries, sold-out stadiums: Is pro video gaming a sport?
Hordes of fans queue outside, eagerly awaiting a glimpse of their heroes. Inside, a shining trophy stands upon a pedestal. The players arrive, eyeing it covetously as they make their way to their positions. Suited pundits have had their say and hand over to the commentators. One team forms a …
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