Bethesda has announced that Starfield is now its biggest launch title ever
Read More »Final Boss: Hilary Lok, Co-Founder at Dot Dot Fire
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Hilary Lok, co-founder at Dot Dot Fire
Read More »[From the industry] Formation Games welcomes industry veterans from Mediatonic, Channel 4, and Sport England alongside newcomers to build its first title CLUB
Formation Games, developer of upcoming mobile football ownership game CLUB, today welcomes Ho-Yee Li, Claire Charalambos, Ross Hammond, Dillon Powlett and Poppy Bennett to the studio
Read More »Space rocks! Michael Schade on the success of Rockfish, and leaving mobile gaming behind
With Everspace 2 coming to console this month, Richie Shoemaker talks to Rockfish co-founder Michael Schade about the studio’s successful space shooter series, leaving mobile gaming behind, ditching crowdfunding and why Game Pass is the place to be
Read More »Industry Voices: How game technology is powering digital transformation
Li Congbing from Tencent explains how game technology is powering digital transformation
Read More »Keywords’ Player Research has announced a new accessibility initiative and services suite
Player Research, a Keywords Studio, has announced a brand new accessibility services suite as part of a new initiative ahead of gamescom 2023
Read More »Telltale has acquired Flavourworks
Telltale has announced they have acquired the London-based game developer and video technology company Flavourworks for an undisclosed amount
Read More »Jingle Jam has announced its charity partners for 2023
Jingle Jam has announced the charity partnerships for its 2023 fundraising event, which is set to take place over two weeks in December
Read More »The Ukraine Pavilion will make its first appearance at gamescom 2023
Ukraine’s games industry has announced that it will have an official booth presence at the gamescom industry trade show for the first time ever
Read More »Regional Spotlight: Hamburg
What’s it like to make games in Europe’s biggest non-capital city in Europe’s largest games market? Richie Shoemaker quizzed three local studios in the hope of finding out
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