A new studio called Fuse Games has been announced by former Electronic Arts and Criterion Games leadership
Read More »Creative Assembly has opened a new studio in Newcastle
SEGA Europe and Creative Assembly have announced a new UK development studio
Read More »Steph McStea, QA lead at Double Eleven on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Gamedev Fund is now open to applications from indie game developers in the EU
Gamedev Fund is now accepting applications for funding from developers over in the EU
Read More »Povilas Svetovas, QA engineer at Nordcurrent on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Neil Soane, UK MD for Quantic Lab on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Tarek Nijmeh, global QA director at PTW on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »Adriano Rizzo, QA lead at Payload Studios on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Research and immersion in video games can make for a potent brew
Auroch Digital’s production director Peter Willington shares insight into how the research journey of a project can help contribute to its success
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