Richie Shoemaker hears from Jon Ingold as the Inkle co-founder considers the issue of replayability in narrative games ahead of delivering his thoughts at this year’s Develop Conference
Read More »Jon Ingold will be a keynote speaker at Develop:Brighton
Jon Ingold has been announced as the first keynote speaker for Develop:Brighton 2023
Read More »Read the July/August issue of MCV/DEVELOP now! Featuring Thunderful Games, Overboard!, Wargaming and more
Also Lost Words: Beyond the Page, Doki Doki Literature Club Plus!, marketing panel and more
Read More »No previews, no wishlists, no hype – How Inkle made a splash with their surprise release, Overboard!
No pre-release hype, no trailers, no Steam wishlists and only a handful of review codes sent to outlets – The inside story of Inkle's surprise hit, Overboard!
Read More »Read the April issue of MCV/DEVELOP online now! Featuring Oddworld Soulstorm, Scotland Spotlight, Inkle & Failbetter and more
also CCP's new London Studio Head, Warp Digital, Gang Beasts and more
Read More »Want your story to drive your game rather than vice-versa? Inkle and Failbetter discuss the storytelling potential of the open source Ink
Want a tool that remembers every choice your players have made? Want to banish over complicated flow diagrams? Inkle’s Jon Ingold and Failbetter’s Emily Short talk about a tool that puts writing first
Read More »Inkle’s open source interactive narrative tool Ink reaches version 1.0
“Word for interactive fiction" is used is numerous games and received an Epic Megagrant
Read More »“I wanted to get bits of British culture in the game that aren’t seen” – Can games help us understand what it means to be British?
We talk to the creators of Pendragon, Landlord’s Super and Everybody’s Gone to the Rapture about their take on Britain and how they engage with our biggest issues
Read More »“I literally cannot sell units on Switch. It’s heartbreaking, and it makes me really sad for the eShop.” – Why indies are struggling to be seen on the Switch eShop
"I literally cannot sell units on Switch. It’s heartbreaking, and it makes me really sad for the eShop."
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