Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s September 2022 issue
Read More »Industry Voices: What happens now that the NFT bubble has burst?
Giovanni Petrantoni, CEO and Founder at Fragnova, talks about the blockchain and its place in the games industry
Read More »Critical Path: September 2022 – Highlights for the month!
Here are the key upcoming events and releases to mark in your calendar
Read More »When We Made… GoldenEye
It’s been 25 years since Rare released the seminal classic shooter GoldenEye. Vince Pavey sat down with composer Grant Kirkhope and documentary maker Drew Roller to talk about Rare’s license to thrill
Read More »Final Boss: Brotherhood of Brand’s Lucy Rissik
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Lucy Rissik
Read More »Aardvark Swift Spotlight: Outerdawn
Aardvark Swift sat down with Outerdawn to talk about their projects Mana Monsters, Goblins of Elderstone, and Grimguard Tactics
Read More »Debugging D&I – Amiqus’ Liz Prince speaks to Women in Games CEO Marie-Claire Isaaman
Amiqus’ business manager Liz Prince speaks to Women in Games CEO, and co-author of The Guide, Marie-Claire Isaaman
Read More »Levelling Up – Wizards of the Coast’s Mark Ward
Mark Ward, director of corporate communications, EMEA & APAC at Wizards of the Coast, talks about what it takes to not just be good at PR for globally recognised brands, but to “Be Legendary” at it
Read More »Rising Star – Millicent Thomas, export PR and marketing executive at Ubisoft Global Publishing
Millicent Thomas, export PR and marketing executive at Ubisoft Global Publishing talks about what she’s achieved, and what her ambitions are going forward
Read More »Ins and Outs: August 2022’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s August 2022 issue
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