For a long time, Quebec has inspired jealous rivals around the world for its generous tax breaks. But how are those incentives actually being put to use in Quebec City? Develop investigates the small but tightly-knit community
Read More »Why Dlala Studios is no longer a garage band
The developer's Aj Grand-Scrutton discusses working on a new IP, expanding the team and why it plans to recruit staff with no prior experience in their desired role
Read More »How do you find the right publisher for you?
With evermore publishers vying to sign a deal with you for your game, Craig Chapple uncovers just what developers should look for when identifying a partner, and how they can go about making the perfect pitch
Read More »Licence to thrill: Behind the scenes at Beenox
It may not be Activision’s most well-know studio, but Beenox has worked on the publisher’s most important franchises. Craig Chapple finds out more about the dev's role in these multi-billion dollar operations
Read More »Edge Case Games raises £1.75m
Fractured Space developer targets Asia push
Read More »Valve will give away Steam Link tech to manufacturers
'What I think is probably the logical result is, that Link gets built into monitors and TVs,' says Gabe Newell
Read More »Steam Machines: Console killer or vanity project?
We speak to Valve’s Gabe Newell and top PC games developers about Steam Machines, and if rivals should be worried
Read More »Develop November: Rise of the Steam Machines
Print and digital editions available now; features analysis on Valve's new hardware, getting funding and finding the right publisher
Read More »Steam’s developer-run item stores debut with Rust
'I would go as far as to say that by not being involved in the marketplace we’re screwing our community,' says Garry Newman
Read More »Minecraft used to teach children chemistry in schools
Educational game MolCraft being trialled in London
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