Hooded Horse has announced that it has signed the open-world survival game Necesse
Read More »Formation Games has appointed a new advisory group made up of entertainment veterans
Formation Games has appointed a new senior advisory group that will ‘steer development’ on its upcoming mobile football management sim CLUB
Read More »Unity has launched new AI tools for game developers
Unity has announced new AI tools designed for game developers using their engine
Read More »Safe In Our World has given Airship Interactive an award for outstanding commitment to mental health initiatives
Airship Interactive has received an award from UK charity organisation Safe In Our World that has recognised its commitment to mental health
Read More »[From the industry] Kirk Scott joins Pingle Studio as vice president of publisher and developer relations
Global game development partner Pingle Studio is delighted to announce that this month they have welcomed industry veteran Kirk Scott to the team
Read More »When We Made… Wildfrost
Developers Will Lewis and Gaz tell card game aficionado Vince Pavey about their roguelike Wildfrost before it kills them in one turn and makes them start over with a new deck
Read More »The Cycle of Toxicity: being safe and inclusive means not taking the easy way out
Mike Pappas, CEO of Modulate, talks about ban evasion and how you can still foster a safe and inclusive community for your video game
Read More »Q&A: Alan Lawrance from Dry Cactus on the importance of playful minimalism and having an active community for Poly Bridge 3
Ahead of the release of physics puzzler Poly Bridge 3, we fired over some questions to technical director Alan Lawrance, hopefully to build bridges with the New Zealand developer (before our efforts inevitably tumbled into the river below)
Read More »MY.GAMES’ retreat from Moscow
Richie Shoemaker questions MY.GAMES’ CEO Vladimir Nikolsky about cutting ties with Russia and the future beyond its borders
Read More »Kim Parker Adcock on harnessing the potential of neuro-divergent talent in the games industry
Neuro-divergency in games was discussed at length at the inaugural UK Games Mental Health Summit last month and One Player Mission’s Kim Parker Adcock was taking notes
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