QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Unity Create SVP & MD Marc Whitten on latest Unity Gaming Report
Unity has just released its 2023 Gaming Report, which highlights five key trends “shaping the industry”. Its conclusions are based on usage and survey data relating to 2022 that’s been collected from more 230,000 users of the Unity development platform, with additional data compiled from 423,000 developers across all platforms. …
Read More »Neil Soane, UK MD for Quantic Lab on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »MCV/DEVELOP Award categories explained: Studios & Publishing
For this year's MCV/DEVELOP Awards we want to celebrate the UK studios and publishers that go above and beyond the duty to make great games.
Read More »Tarek Nijmeh, global QA director at PTW on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »MCV/DEVELOP Award categories explained: Development Essentials
Let's look at the MCV/DEVELOP Award category that celebrates those essential resource partnerships that can make all the difference to the success of a game.
Read More »Adriano Rizzo, QA lead at Payload Studios on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Research and immersion in video games can make for a potent brew
Auroch Digital’s production director Peter Willington shares insight into how the research journey of a project can help contribute to its success
Read More »Q&A: Phil Mansell on Jagex’s studio acquisitions, new publishing deals and projects in development
With RuneScape going from strength to strength and an Unreal Engine 5 game in development, Jagex is celebrating
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