“While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular.” [In association with Improbable]
Read More »Reconnect with the industry at the Game Services Forum
GSF will bring the games industry’s leading studios, publishers, service providers & vendors together for two days of match made business meetings [Created in association with GSF]
Read More »Nintendo announces long-awaited new Switch model – Nintendo Switch (OLED model) has a larger 7in display
All round update is evolution not revolution of current device
Read More »Indie developers make case to PlayStation over store policies, tools and account management
"I want to see support for devs improve across the ecosystem!”
Read More »Xbox Cloud Gaming now available to all on Windows 10 and Apple devices
The service works with Microsoft’s own Edge browser, as well as Chrome and Safari
Read More »Halo Infinite to rework the battle pass template – ‘We’re coming at this from a player-first mentality’
'It’s important to us that everyone understands how they unlock customisation content'
Read More »Xbox Cloud Gaming to get Xbox Series X hardware, TV apps, streaming device, more regions, console demos…
A raft of announcements show the huge potential of an ambitious but well-managed cloud gaming ecosystem
Read More »What’s next for Xbox – ‘The bottom line is that we simply put out more top quality games in front of more people than other companies’
Microsoft refines its strategy and releases engagement figures to back up its direction to date
Read More »Sony’s God of War: Ragnarok is coming to PS4 – so just what is the platform’s philosophy on console generations?
It's the right decision but conveyed in the wrong way
Read More »Keywords launches Scarab Games Studio to bring together the biggest brands and next-gen consoles titles
Keywords looks to make console games accessible to the world's biggest brands
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