Amiqus’ Liz Prince discusses how the industry can expand the talent pipeline to increase its diversity, giving practical tips on what studios can do to help
Read More »Northern Stars – There’s life in the UK games industry outside London
Director Kathryn Penny talks about how the Yorkshire Games Festival contributes to highlight the UK games industry outside of London – and why you should be paying attention to the north too
Read More »GDC 2019: Shackled to the booth
Indie developer William Barr of Billygoat Entertainment shares his thoughts on demoing your game solo, as he prepares for this year's stint at GDC 2019
Read More »Outplay: ‘Your ability to succeed in games-as-a-service will be impaired if you do not understand your player’
Outplay Entertainment's VP of global marketing Luis De La Camara discusses the key to games-as-a-service
Read More »TIGA on protecting players in video games
Richard Wilson looks into issues around safeguarding players – particularly children – in video games and how the industry can tackle the problem
Read More »Games4EU: ‘Now is the time to act: we should all be asking for a final, informed say on any Brexit deal’
Tracey McGarrigan, co-founder of pro-European Union grassroots movement Games4EU, explains why it's time for the games industry to get truly political
Read More »Amiqus’ Liz Prince: How best to deal with crunch, once and for all
Liz Prince discusses what studios can do at the beginning of the development process to help ease any crunch later down the line
Read More »20 years of MCV: Making history (and her story)
20 years of MCV is a huge testament to each and every person who has worked on the brand over those two decades. MCV founder Stuart Dinsey looks back at its creation
Read More »Game studio Playmagic on why they set up in Malta and your business should do the same
We talk to PlayMagic CEO Giuseppe Crugliano on the benefits of setting up shop in Malta
Read More »Sega’s Andy Parton: ‘This isn’t a particularly secure industry; redundancies are an unfortunate way of life.’
Andy Parton recently joined Sega Amusements as lead developer, developing arcade machines for Sega themselves. We chat to him about the new role. Congratulations on the amazing new job! What inspired you about Sega Amusements to come and join them? It’s every game programmer’s dream, at least from my generation, …
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