Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »Recruiter Hotseat – Anna Donaldson, HR manager at 10:10 Games
Anna Donaldson tells us about 10:10 Games, and how everything they do is based around the needs of their team
Read More »Levelling Up – Bastion’s Ben Skipper
Ben Skipper, account director at Bastion, tells us the upward trajectory of his move from journalism into PR
Read More »Rising Star – Kalam Neale, head of education at the British Esports Federation
Kalam Neale, head of education at the British Esports Federation, on developing a curriculum and changing people’s misconceptions
Read More »Ins and Outs: February 2023’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s February 2023 issue
Read More »Debugging D&I – Amiqus’ Liz Prince on how and why we should be celebrating International Women’s Day
Today is International Women’s Day, and with the UN’s theme for 2023 being incredibly relevant to games, Amiqus’ Business Manager Liz Prince looks at how studios can celebrate
Read More »Final Boss: Panivox’s Philip Oliver, the creator of RichCast
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Philip Oliver, CEO of Panivox and the creator of RichCast
Read More »When We Made… A Little to the Left
Max Inferno released A Little to the Left late last year, and artist, designer and company co-founder Annie Macmillan told Vince Pavey all about their work on the cosy puzzle game that has you sort, stack, and organise household items
Read More »Debugging D&I – Amiqus’ Liz Prince shares key advice and highlights from 2022
As we head into a new year, Amiqus’ business manager highlights some key advice and commentary from contributors to this column over the past 12 months, to help studios formulate and plan their EDI strategies for 2023 and beyond
Read More »Levelling Up – Neonhive’s Jane Johnston
Jane Johnston, chief operating officer at Neonhive, tells us about the logistics of managing a team when every day is different
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