Here are the key upcoming events and releases to mark in your calendar for March 2023
Read More »Tarek Nijmeh, global QA director at PTW on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »MCV/DEVELOP Award categories explained: Development Essentials
Let's look at the MCV/DEVELOP Award category that celebrates those essential resource partnerships that can make all the difference to the success of a game.
Read More »Adriano Rizzo, QA lead at Payload Studios on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Research and immersion in video games can make for a potent brew
Auroch Digital’s production director Peter Willington shares insight into how the research journey of a project can help contribute to its success
Read More »Q&A: Phil Mansell on Jagex’s studio acquisitions, new publishing deals and projects in development
With RuneScape going from strength to strength and an Unreal Engine 5 game in development, Jagex is celebrating
Read More »Recruiter Hotseat – Anna Donaldson, HR manager at 10:10 Games
Anna Donaldson tells us about 10:10 Games, and how everything they do is based around the needs of their team
Read More »Levelling Up – Bastion’s Ben Skipper
Ben Skipper, account director at Bastion, tells us the upward trajectory of his move from journalism into PR
Read More »Rising Star – Kalam Neale, head of education at the British Esports Federation
Kalam Neale, head of education at the British Esports Federation, on developing a curriculum and changing people’s misconceptions
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