There’s a new issue of MCV/DEVELOP out now – and you can read it here for free
Read More »Q&A: Dean Barrett from Bastion on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Behaviour Interactive has acquired UK game developer SockMonkey Studios
Canadian video game studio Behaviour Interactive has announced that it has acquired Middlesbrough’s SockMonkey Studios
Read More »Q&A: Mike Hendrixen from Vertigo 6 on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: James Kaye, co-founder of Big Games Machine on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Rebecca Sampson from Hangar 13 on sponsoring the MCV/DEVELOP Women in Games 2023 Awards show
Hangar 13 are sponsors for this year's MCV/DEVELOP Women in Games 2023 Awards, and we've taken the chance to chat to them about both their involvement with the awards and how the industry is doing at supporting the women within it.
Read More »When We Made… A Little to the Left
Max Inferno released A Little to the Left late last year, and artist, designer and company co-founder Annie Macmillan told Vince Pavey all about their work on the cosy puzzle game that has you sort, stack, and organise household items
Read More »The dollars and sense of prioritizing child safety online (or, how to not be fined half a billion dollars)
The majority of the costs relate to COPPA violations by Epic; and reveal an evolution to the way the FTC views COPPA protections and child safety issues, which every online platform should be taking notice of
Read More »Q&A: Rana Rahman from Raptor on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »Q&A: Dieter Marchsreiter from Marchsreiter Communications on PR challenges in the year ahead
Who better to cut through the noise of recent and future industry history than gaming’s elite PR professionals? Richie Shoemaker tunes in and drops the questions
Read More »